Window
An abstract cell shaded project. I worked with traditional techniques, geometry nodes and AI to create something fitting the theme “Window”

An abstract cell shaded project. I worked with traditional techniques, geometry nodes and AI to create something fitting the theme “Window”

A little Christmas spirit in this one, I did a perspective match/set extension sort of thing with a background image in the distance blending into 3d Modelled stuff.
This project was a weekly challenge. I’m not thrilled with the galaxy or the reflections in the window, but I did have a decent amount of lore in mind so at least the setting makes…
This is a 3D recreation of a real mug from my Kitchen. I made the graphic texture in Illustrator, and did some hand painting for the roughness. The Objects in the background are downloaded assets.
This one is a bit of a departure from my usual style, which I see as a good thing. I’m really happy with how it turned out, it was super fun adding all the compositing….
A fun little daily challenge project I did. The texturing of the telescope was my main focus, layering different wear patterns and wood colours to try and achieve a realistic look.
This was a project aiming to capture the concept of endo- and exo-worlds in an Image. That is the thought that as an end-observer you are located within the system you are observing, whereas exo-observer…