Window
An abstract cell shaded project. I worked with traditional techniques, geometry nodes and AI to create something fitting the theme “Window”

An abstract cell shaded project. I worked with traditional techniques, geometry nodes and AI to create something fitting the theme “Window”

This one was meant to be a weekly challenge, but I ended up only having about half a day to work on it. I did some extra Post-Processing in Photoshop as I wasn’t happy with…
A fun little daily challenge project I did. The texturing of the telescope was my main focus, layering different wear patterns and wood colours to try and achieve a realistic look.
Another render challenge, that was mostly an exercise in composition, making sure there were elements in the foreground and background as well as enough focus on the main subject.
A bit of an older Project, but I still believe it deserves to be uploaded. The Idea was a bit of a fantasy Diorama portraying the feeling that books contain their own little worlds in…
This image was made with the help of a fur tutorial, with the focus being on learning fur shading and lighting. I thought it looked like a default apple background, so it’s my phone’s lock…
This is a large scale environment project I did as a weekly challenge. The main focus was being able to render the scene without giving my laptop a heart attack.