Santas Factory

A little Christmas spirit in this one, I did a perspective match/set extension sort of thing with a background image in the distance blending into 3d Modelled stuff.

A little Christmas spirit in this one, I did a perspective match/set extension sort of thing with a background image in the distance blending into 3d Modelled stuff.
An abstract cell shaded project. I worked with traditional techniques, geometry nodes and AI to create something fitting the theme “Window”
This is a 3D recreation of a real mug from my Kitchen. I made the graphic texture in Illustrator, and did some hand painting for the roughness. The Objects in the background are downloaded assets.
A fun little project inspired by bathroom curtains and, very loosely, the Hunger Games. Most of the focus was on the textures and colours, just finding a look that feels aesthetically soothing. One of the…
This one was meant to be a weekly challenge, but I ended up only having about half a day to work on it. I did some extra Post-Processing in Photoshop as I wasn’t happy with…
Another render challenge, that was mostly an exercise in composition, making sure there were elements in the foreground and background as well as enough focus on the main subject.
This image was made with the help of a fur tutorial, with the focus being on learning fur shading and lighting. I thought it looked like a default apple background, so it’s my phone’s lock…