Where Mosquitos Glow

A 3D Render of a beach with a shelter and burnt down campfire on it.

My Graduation Project “Where Mosquitos Glow” was an open world Video Game made in Unreal Engine. Atamai and Sikota were stranded on a remote pacific Island, the biologist Benzu (controlled by the player), originally drawn to the unique glowing mosquitos of Kalah Island slowly uncovers the mystery as to how they got stranded, and what happened to the rest of the crew.

The Project was a lot of fun to work on, but had it’s own challenges, especially seeing as it was my first project in Unreal Engine. I was responsible for the Island and the Environment, as well as the game music, Harley Richter (https://harleyrichter.com) did the 2D Graphics, UI and Story, and Max Rainer (https://www.maxrainer.at) did the Programming.