Fish.
This was a Subdivision surface modelling project, with the focus being on modelling and rigging the whale. It’s called fish because that was our assignment. I had one job

This was a Subdivision surface modelling project, with the focus being on modelling and rigging the whale. It’s called fish because that was our assignment. I had one job

An abstract cell shaded project. I worked with traditional techniques, geometry nodes and AI to create something fitting the theme “Window”
A fun little project inspired by bathroom curtains and, very loosely, the Hunger Games. Most of the focus was on the textures and colours, just finding a look that feels aesthetically soothing. One of the…
A little Christmas spirit in this one, I did a perspective match/set extension sort of thing with a background image in the distance blending into 3d Modelled stuff.
This one was meant to be a weekly challenge, but I ended up only having about half a day to work on it. I did some extra Post-Processing in Photoshop as I wasn’t happy with…
A fun little daily challenge project I did. The texturing of the telescope was my main focus, layering different wear patterns and wood colours to try and achieve a realistic look.
This was a project aiming to capture the concept of endo- and exo-worlds in an Image. That is the thought that as an end-observer you are located within the system you are observing, whereas exo-observer…