Fluffball
This image was made with the help of a fur tutorial, with the focus being on learning fur shading and lighting. I thought it looked like a default apple background, so it’s my phone’s lock screen now

This image was made with the help of a fur tutorial, with the focus being on learning fur shading and lighting. I thought it looked like a default apple background, so it’s my phone’s lock screen now
A fun little project I did, not much work (it was a daily challenge). I was debating whether to upload this seeing as there are some pretty obvious flaws, but the main reason for them…
A little Christmas spirit in this one, I did a perspective match/set extension sort of thing with a background image in the distance blending into 3d Modelled stuff.
An experiment with depth perception. Toon shading was used to create a 2D effect, which is then revealed to be 3-dimensional with the camera movement. Some Assets from fab.
Another render challenge, that was mostly an exercise in composition, making sure there were elements in the foreground and background as well as enough focus on the main subject.
An abstract cell shaded project. I worked with traditional techniques, geometry nodes and AI to create something fitting the theme “Window”
This was a project aiming to capture the concept of endo- and exo-worlds in an Image. That is the thought that as an end-observer you are located within the system you are observing, whereas exo-observer…