Tarot

Another render challenge, that was mostly an exercise in composition, making sure there were elements in the foreground and background as well as enough focus on the main subject.
Another render challenge, that was mostly an exercise in composition, making sure there were elements in the foreground and background as well as enough focus on the main subject.
An abstract cell shaded project. I worked with traditional techniques, geometry nodes and AI to create something fitting the theme “Window”
An experiment with depth perception. Toon shading was used to create a 2D effect, which is then revealed to be 3-dimensional with the camera movement. Some Assets from fab.
This image was made with the help of a fur tutorial, with the focus being on learning fur shading and lighting. I thought it looked like a default apple background, so it’s my phone’s lock…
This is a 3D recreation of a real mug from my Kitchen. I made the graphic texture in Illustrator, and did some hand painting for the roughness. The Objects in the background are downloaded assets.
A little Christmas spirit in this one, I did a perspective match/set extension sort of thing with a background image in the distance blending into 3d Modelled stuff.
This was a project aiming to capture the concept of endo- and exo-worlds in an Image. That is the thought that as an end-observer you are located within the system you are observing, whereas exo-observer…